Death Stranding development hits 'critical phase,' confirms Kojima


Death Stranding still hasn't attracted a release date yet, but creator Hideo Kojima has thrown us a bone by confirming the game has now reached the 'critical phase' of development. That's the bit that comes before debugging, in case you wondered.
Speaking in a post on Twitter, the Kojima Productions head honcho revealed that plays Death Stranding on a daily basis on PS4, in an effort to determine which content will make the cut or be given the chop.
'[Death Stranding] is not yet in difficulty adjustment or debugging stage, but combining all the parts made in [different] tools and development machines into one game,' (via Eurogamer). 'It's a process to connect the parts, to fix the operation, feelings, the production, the specifications, the trouble, and to strip the flesh and [make changes] while I play the game directly every day on PS4. Critical phase.'
Kojima-san revealed earlier this month that Death Stranding had fallen slightly behind schedule, although that doesn't mean much considering we have no clue what the game is coming out.

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